Great score on Optimizing 3D Game Performance on Mobile Devices, Difficulty Medium
Great score on Traffic Management System Optimization, Difficulty Medium
Great score on Optimizing State Synchronization in Gaming Applications, Difficulty Hard
Great score on Synchronize 3D Canvas with 2D Price List and Inventory, Difficulty Hard
Average score on Explain Asset Lazy Loading Techniques, Difficulty Medium
Great score on Optimize Collision Detection in 3D Park Layouts, Difficulty Hard
Worked on 10+ AR experiences and Web AR Games for brands like Bacardi, Logitech, Grey goose, Boar’s Head, and other major brands
Developed cross-browser WebAR campaigns with 8th Wall and PlayCanvas (image targets, markerless, SLAM).
Collaborated with producers, designers, and 3D artists to deliver on tight brand timelines.
Worked on Blocklete Games, a blockchain-based golf game
Worked on virtual galleries to display NFT’s using WebGL and PlayCanvas
Developed a NFT-based basketball game using the Playcanvas engine.
Worked on Multiple WebGL game titles using PlayCanvas engine and Phaser
Worked on titles like Element balls, bus parking & Giant rush deployed on Famobi.com
GIANT RUSH is an action packed hyper casual fighting games with giants, monsters. deadly arena and monster duels. Jump on board, run, dodge through the obstacle track, merge blobs, grow stronger and battle against giant monsters in fighting games!

Prepare for the ultimate undead apocalypse! Battle through endless waves of bloodthirsty zombies in this intense first-person shooter that will test your survival skills to the limit. Armed with an arsenal of powerful weapons, you'll face increasingly challenging hordes of the walking dead as they swarm toward you from every direction.

Island demo using PlayCanvas, featuring stunning real-time sky, water, terrain generation, and vegetation right in your web browser!
