Bhuvaneshwaran M.

3D Developer

Full-time available

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Bio

Bhuvaneshwaran M is a multidisciplinary Software Engineer and Creative Technologist with strong experience building interactive 3D, graphics-driven, and full-stack applications. He specializes in real-time 3D web technologies such as Three.js, Babylon.js, WebGL, WebGPU, OpenGL, and shader programming with GLSL and HLSL, delivering production-ready simulations and visualizations across STEM and EdTech domains. His work spans end-to-end development—from designing reusable 3D frameworks and ECS-based simulation systems to

  • Projects completed4
  • Hourly rate
  • 3-4 years experience
  • Member since Feb 2026
Expertise
NodeJSReactNextJSPythonJavascriptTypescriptC++HTMLCSSKubernetesDatabase:Relational
Video Intro
Assessments

Project Assessment

Great score on Optimizing 3D Game Performance on Mobile Devices, Difficulty Medium · Great score on Traffic Management System Optimization, Difficulty Medium · Great score on Optimizing State Synchronization in Gaming Applications, Difficulty Hard · Great score on Synchronize 3D Canvas with 2D Price List and Inventory, Difficulty Hard · Average score on Explain Asset Lazy Loading Techniques, Difficulty Medium · Great score on Optimize Collision Detection in 3D Park Layouts, Difficulty Hard

Projects

ECS Library

Electrical circuit simulator in WebGL environment

Graph Toolkit

Collection of tools using GLSL shaders for 3D visualization

BioLens

BioLens is a web application designed for the 3D visualization of medical imaging data. This tool allows users to import DICOM files directly in the browser and visualize them in volumetric space. It features an interactive transfer function, giving users precise control over opacity and color mapping to isolate specific tissues or structures.

Personal Blog - website

Its a personal blog where I update my life progress and showcase my project

Experience
  1. Ground Station Engineer

    Space Kidz IndiaDec 2022Apr 2023
    • Built microcontroller and IoT-based satellite tracking system
    • Developed WebGL-based frontend application using Three.js
    • Integrated system with YAGI or Dish antenna
    Embedded SystemsPythonWeb SocketsMicrocontrollers (Arduino, ESP32)PCB Design (EasyEDA)NetworkingThree.jsBlender
  2. Lead Creative Engineer

    Monkey ScienceJun 2024Present
    • Led development of interactive 3D web experiences
    • Built reusable 3D frameworks and standardized pipelines
    • Mentored junior engineers and 3D artists
    Three.jsBabylon.jsWebGLBlenderReact.jsNext.jsWebGLGLSLShaders
  3. Associate Creative Engineer

    Monkey ScienceJun 2023Jun 2024
    • Developed 300+ 3D simulations across various subjects
    • Built and optimized web-ready 3D models
    BlenderThree.jsBabylon.jsOpenGLWebGLShadersGLSLWebGPUTypeScriptJavaScriptPythonDockerPostgreSQLReact.jsNext.js
Education
  1. Masters in Physics (M.Sc)

    University of MadrasChennai, India2021 — 2023
  2. Bachelors in Physics (B.Sc)

    The New College - ChennaiChennai, India2018 — 2021